MuZero is a model-based reinforcement learning algorithm that learns a value-equivalent model—an internal representation that predicts future rewards, state values, and optimal actions—without explicitly modeling the environment's true dynamics. It combines a learned dynamics model with a Monte Carlo Tree Search (MCTS) planner, enabling it to achieve superhuman performance in board games like Go and Chess, as well as visually complex domains like Atari, by planning through self-play. This approach allows the agent to focus its model's predictive capacity solely on aspects critical for decision-making.
