Preparing age rating submissions is a high-volume, repetitive administrative bottleneck that delays global game launches. Teams manually compile content descriptions, answer lengthy questionnaires, and clip video evidence from across the project for each regional SKU. This workflow automates that entire process using specialized agents that query game data repositories, analyze build footage, and populate board-specific templates. The operational upside is a 70-80% reduction in manual prep time per submission, accelerating time-to-market and freeing compliance staff for higher-value risk assessment.




