An evaluation function (or heuristic evaluation function) is a domain-specific mathematical function that assigns a numerical score to a game state, partial solution, or intermediate reasoning step, estimating its utility or likelihood of leading to a successful outcome. In Tree-of-Thought reasoning and game-playing algorithms like Minimax or Monte Carlo Tree Search (MCTS), this function guides the heuristic search by prioritizing the exploration of more promising branches, effectively reducing the branching factor of the state space. It serves as a computationally cheap proxy for a complete, exhaustive search to a terminal state.
