Greedy Best-First Search is a graph traversal and pathfinding algorithm that operates by always expanding the node that appears to be nearest to the goal, as evaluated by a heuristic function h(n). It is a specific variant of the broader Best-First Search family. The algorithm's 'greedy' nature stems from its sole focus on minimizing the estimated cost to the goal from the current node, ignoring the actual cost g(n) taken to reach that node from the start. This makes it fast and memory-efficient for many problems but does not guarantee an optimal solution, as it can be misled by an inaccurate heuristic into exploring suboptimal paths.
