A memory hierarchy is a layered organization of memory subsystems designed to approximate the speed of the fastest, smallest memory with the capacity and cost-efficiency of the largest, slowest storage. This architecture exploits the principle of locality of reference, where programs tend to repeatedly access a small subset of data (temporal locality) and data located near recently accessed data (spatial locality). In traditional computing, this manifests as a pyramid: CPU registers, L1/L2/L3 caches, main memory (RAM), solid-state drives (SSD), and finally hard disk drives (HDD) or network storage.
