Negamax is a simplified, recursive implementation of the minimax algorithm that leverages the principle of zero-sum symmetry: the value of a game position for one player is the exact negative of its value for the opponent. This elegant formulation allows a single function to evaluate the game tree from the perspective of the current player, recursively negating returned scores at each level. It is a core component of game-playing AI for chess, checkers, and Go, and its principles underpin modern adversarial search within agentic cognitive architectures for planning and reasoning.
