A stochastic two-player game is a sequential decision-making model defined by a Markov Decision Process (MDP) with two adversarial players and probabilistic state transitions. It is formally a tuple (S, A₁, A₂, P, R, γ), where S is the state space, A₁ and A₂ are the action sets for each player, P is the stochastic transition function, R is the reward function, and γ is a discount factor. The adversarial and stochastic nature distinguishes it from deterministic games and single-agent MDPs, requiring algorithms that handle both strategic opposition and uncertainty.
